tag:blogger.com,1999:blog-19884352.post6766742059424693107..comments2023-12-03T23:16:56.786-07:00Comments on Cumbersome: The Lesser of Two Evils, Winds of Fate v5.0 and MicroCiv v3.0 - More testing and Further updates Seth Jaffeehttp://www.blogger.com/profile/12449603052617321357noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-19884352.post-60567343276602224922013-12-19T07:42:44.762-07:002013-12-19T07:42:44.762-07:00Thanks for the clarifications, it all makes sense ...Thanks for the clarifications, it all makes sense now. I'll let you know how we get on.Robhttps://www.blogger.com/profile/10065487112995793789noreply@blogger.comtag:blogger.com,1999:blog-19884352.post-41065794493529094822013-12-19T00:14:45.299-07:002013-12-19T00:14:45.299-07:00Thanks for sharing all this. I've printed a se...<i>Thanks for sharing all this. I've printed a set of MicroCiv 3.0 and am hoping to play it this weekend. I just have a couple of questions...</i><br /><br />Awesome! I hope you like it, and I look forward to a full report!<br /><br />I'll answer your questions below:<br /><br /><i>To reveal icons on cards, I assume this means play them to your discard pile? </i><br /><br />No, you need only show them - their position stays constant. So if you reveal cards from your hand, they remain in your hand, you've just shown them.<br /><br />Cards go to your discard pile only after being played and resolved.<br /><br /><i>Is it the icon in the corner of the card that counts for adding to actions? I raise this because of the cards with multiple icons: eg. the blue discover card has a discover icon with the action and a conquer icon in the corner, does this mean it produces one discover with the action but can be used to support a conquer action. Can it also support discover?</i><br /><br />Yes, the one in the corner is the one that you can reveal. The one in parenthesis by the action is ONLY active/usable when doing THAT action.<br /><br />So in your example, a card with a Discover action and a Conquer icon in the corner gets 1 Discover icon when you play it as a Discover action, or 1 Conquer icon if you reveal it to support a Conquer action. You may never reveal this card to support another card's Discover action.<br /><br />I realize this may be confusing, and I think I will be removing the icon from the Action text (and then reducing the costs of everything else so the actual game is the same). The only reason those icons are there is mainly to let you know which icon is which.<br /><br />Sorry about the confusion!<br /><br /><i>I'm unclear about "control" and "spoils". You "control" a territory after exploring, right? If you conquer, does that mean it is "controlled" and "spoils"?</i><br /><br />A controlled territory is one you have Explored. Spoils are not controlled.<br /><br />When something is in your Spoils, it is there permanently, and you do not benefit from action icons on your Spoils during the game. You do however benefit from colors and City icons on your spoils at game end.<br /><br />A controlled territory gives you the benefit of the action icons during the game, as well as the colors and city icons at game end. However, your controlled territories can be taken away with a Conquer action.<br /><br /><i>There is a blank tech counter. Is that just for a defensive measure, so you can lose that if necessary?</i><br />No, that is because there were more than enough spaces for tech tokens than there are actual tech tokens. You can safely discard the blank one.<br /><br /><i>The +1 defence card: I assume this means +1 defence to all your territories?</i><br />Yes, this is correct. There is a Territory that gives you this same benefit, as well as a Culture card that gives you this benefit while it is in your discard pile. Also, don't forget, players get an automatic +1 defense... it's a little bit harder to conquer a player controlled territory than it is a neutral territory!<br /><br /><i>Sorry if these are dumb questions. I look forward to trying the game out.</i><br />No problem - you know what they say about stupid questions... "There are no stupid questions, only stupid people..."<br /><br /><b>But these aren't stupid questions</b>, they are good ones. When I get around to updating the game to fit the EmDo universe, I will try to clarify these things and remove these questions!<br /><br />Thanks, let me know how it goes!Seth Jaffeehttps://www.blogger.com/profile/12449603052617321357noreply@blogger.comtag:blogger.com,1999:blog-19884352.post-11052244470396913772013-12-18T14:01:35.740-07:002013-12-18T14:01:35.740-07:00Hi Seth,
Thanks for sharing all this. I've p...Hi Seth,<br /><br />Thanks for sharing all this. I've printed a set of MicroCiv 3.0 and am hoping to play it this weekend. I just have a couple of questions...<br /><br />To reveal icons on cards, I assume this means play them to your discard pile? <br /><br />Is it the icon in the corner of the card that counts for adding to actions? I raise this because of the cards with multiple icons: eg. the blue discover card has a discover icon with the action and a conquer icon in the corner, does this mean it produces one discover with the action but can be used to support a conquer action. Can it also support discover?<br /><br />I'm unclear about "control" and "spoils". You "control" a territory after exploring, right? If you conquer, does that mean it is "controlled" and "spoils"?<br /><br />There is a blank tech counter. Is that just for a defensive measure, so you can lose that if necessary?<br /><br />The +1 defence card: I assume this means +1 defence to all your territories?<br /><br />Sorry if these are dumb questions. I look forward to trying the game out.<br /><br />Cheers,<br />RobAnonymousnoreply@blogger.com