Cumbersome

Maximum birds, minimum stones.

A game design blog by Seth Jaffee, Head of Development at TMG.

Tuesday, April 07, 2026

The List - April 2026

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It's been a few months since I checked in with   The List ,  and I think I have some updates since then. Let's take a look at how th...
Friday, March 27, 2026

What I've been working on... Dynasty (finally!), PYL: Rondel, PU/D design with Corbin, and some rondel games by my friends

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It's been far too long... an update is long overdue at this point! So here are some recent games we've been testing in my playtest s...
Thursday, January 22, 2026

2024-2025: A playtesting retrospective

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 It's about time I posted another 2 years worth of playtesting retrospective! Let's dig right in... 2024 January While the year star...
Tuesday, November 04, 2025

The List - November 2025

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Once again I find myself having neglected   The List !   I think it's been about a year since I've checked in, and I probably have s...
Tuesday, October 21, 2025

Truck, Boat, Plane... a pickup-deliver game?

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Recently Corbin was home from school due to parent-teacher conferences, so we spent some time together, and I suggested the possibility of m...
Tuesday, September 23, 2025

Peanuts and Crackerjacks

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"Take me out to the ball game, Take me out with the crowd. Buy me some peanuts and cracker jack, I don't care if I never get back, ...
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Seth Jaffee
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