Cumbersome

Maximum birds, minimum stones.

A game design blog by Seth Jaffee, Head of Development at TMG.

Showing posts with label Telescoping. Show all posts
Showing posts with label Telescoping. Show all posts
Friday, May 27, 2022

3 new ideas... 1 new game! ... Part 1: Telescoping game idea

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 Recently I've had 3 new game ideas, inspired by something I saw on Twitter or heard on a podcast, one of which has already graduated to...
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