Cumbersome
Maximum birds, minimum stones.
A game design blog by Seth Jaffee, Head of Development at TMG.
Showing posts with label
Telescoping
.
Show all posts
Showing posts with label
Telescoping
.
Show all posts
Friday, May 27, 2022
3 new ideas... 1 new game! ... Part 1: Telescoping game idea
›
Recently I've had 3 new game ideas, inspired by something I saw on Twitter or heard on a podcast, one of which has already graduated to...
4 comments:
›
Home
View web version