Cumbersome

Maximum birds, minimum stones.

A game design blog by Seth Jaffee, Head of Development at TMG.

Friday, March 29, 2013

Eminent Domain: Escalation LIVE on Kickstarter!

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Escalation , the expansion to my deck building card game Eminent Domain just went live on Kickstarter . (Edit: now with more pictures!) ...
2 comments:
Thursday, March 28, 2013

Continued EmDice Thoughts

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It occurred to me today that perhaps I've overlooked something for EmDice. I had noticed that whenever possible, you want to Follow a ...
8 comments:
Monday, March 25, 2013

EmDice Print and Play! and a PSA to Designers, Prototyper, and PnP'ers

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For those interested in printing and playing dice games, I am happy to present the prototype files for Eminent Domain: the Dice Game (EmDi...
10 comments:
Tuesday, March 19, 2013

Gamesmiths - most productive session in ages!

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To tell you the truth, I'd been losing faith in our local little game design meetup: Gamesmiths . The last time I went I ended up sittin...
Friday, March 15, 2013

EmDice: Zeroing in...

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I played another game of EmDice last night. Still just 2 player, this time with Mike (not John), and this time with a strict game end timer:...
Wednesday, March 13, 2013

EmDice Prototype Progress

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One of my faithful readers was nice enough to create and send me a jpg that could be printed out on full sheet labels to create stickers to ...
2 comments:
Tuesday, March 12, 2013

EmDice - the adventure continues...

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The other day, after posting about Eminent Domain: the Dice Game , I put together a draft of the tech board, added costs to the planet tiles...
5 comments:
Sunday, March 10, 2013

Eminent Domain: the Dice Game?

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A little while ago I had a thought about how Eminent Domain might be ported into a dice game (EmDice?) - and tonight John and I gave it a s...
5 comments:

EmDo Expansion progress

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I exchanged some internal TMG emails today about box size and components for Escalation... a nice reminder that things are happening with th...
1 comment:
Monday, February 25, 2013

EmDo: Exotica - latest updates

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Today and tonight I played Exotica a couple of times with John. I'm still very happy with the structure of the expansion, but I'm no...
Sunday, February 24, 2013

Exhibit update

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I don't know if I mentioned, I may have found a publisher for Exhibit! It's not really a TMG style game, and Michael said he didn...
Thursday, February 14, 2013

Orccon bound!

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By this time tomorrow afternoon I'll be in (hopefully) sunny California. Well, at the very least I'll be at a hotel next to LAX, set...
2 comments:
Tuesday, January 29, 2013

Rincon 2013 - planning and a Fundraiser

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Last year I hosted a game convention here in Tucson, and it was a resounding success! This year we have a much better idea what to expec...
Thursday, January 17, 2013

EmDo: ESC + EXO

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I have been playing a lot of Eminent Domain: Exotica lately (I believe I've mentioned this). Before I started on Exotica, I had been pl...
2 comments:
Monday, January 07, 2013

The Woes of Game 'Splainin'

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Oh Lucy... You got some 'splanin' to do! Obligatory nostalgic TV reference out of the way, I'll get on to the meat of this blo...
7 comments:
Sunday, December 30, 2012

EmDo: Exotica tech card goal clarification

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Steve and I played a couple more games today with the latest tweaks (new L1 permanent techs - translators on one side, effects triggered by ...
Wednesday, December 26, 2012

Eminent Domain: Exotic getting close...

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Last week I posted some refined thoughts on Asteroids for EmDo: Exotica . I have played a couple of games with the Mining Tech tiles and ne...
2 comments:
Sunday, December 23, 2012

Captains of Industry - devlog and components

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It's been about 6 months since I posted anything substantive about Captains of Industry , though I have played the game at least once o...
Tuesday, December 18, 2012

Asteroid tech refined

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The other day I posted some thoughts on Mining Technology and Asteroids in EmDo: Exotica (trying that name out for a while, let me know wha...
4 comments:
Saturday, December 15, 2012

EmDo:Exo... Mining Technology

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I may have mentioned that I liked the idea of Moons and Asteroids, but I think maybe having both is too much... I also think I was trying to...
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Seth Jaffee
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