Cumbersome

Maximum birds, minimum stones.

A game design blog by Seth Jaffee, Head of Development at TMG.

Thursday, August 21, 2014

Aquasphere rules posted to BGG! Also, BGG is awesome!

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Aquasphere rules posted Just a quick note to let you know that you can find the web version (low res) of the final rules for Aquasphere (...
Tuesday, August 12, 2014

Presenting Eminent Domain: Microcosm

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Some of you reading this may actually follow my blog on occasion... and of those, some may have seen some posts I made on my attempt at a mi...
7 comments:
Friday, August 08, 2014

Aquashere, Bomb Squad, and GenCon!

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AQUASPHERE Last month we ran a Quickstarter project for Stefan Feld's new game: Aquasphere . It was very successful, with 1,464 ba...
Wednesday, August 06, 2014

Storytelling games, revisited (a little)

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About 2 years ago I posted some thoughts on "role playing games" (more accurately "collaborative storytelling exercises"...
2 comments:
Thursday, July 17, 2014

Aquasphere Quickstarter launches MONDAY 7/21!

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Here's the news... The Quickstarter project for Aquasphere will run 10 days: from 7/21 to 7/31. THAT'S THIS MONDAY! So watch your em...
Wednesday, July 16, 2014

Last call for Harbour!

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Harbour is in the final 24 hours on Kickstarter - last chance to get in on the action. For a mere $20 it's a pretty good deal. A bunch ...
Sunday, June 22, 2014

Watch It Played: the Card Game - Rules Post

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Rules last updated 8/7/14 This post will house the current game rules for Watch It Played: the Card Game. I will try and keep it up to dat...
4 comments:
Friday, June 20, 2014

Watch It Played: Progress

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A couple of weeks ago I posted about a new game I wanted to make to help promote Rodney Smith's Watch It Played video series. That post ...
1 comment:

Dungeon Roll Rules Edits - send me your most important comments!

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I'm going through the rules threads looking for important edits or omissions for the Dungeon Roll rulebook, but I don't want to miss...
Monday, June 16, 2014

Harbour, history, and just a little bit of emotion.

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In October/November 2010, TMG took a chance on a new thing called Kickstarter . Michael Mindes and I raised $48,378 to publish my card game ...
2 comments:
Monday, June 02, 2014

Watch It Played promo game

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I saw that Rodney Smith is going to be running a kickstarter campaign to fund the next season of his Watch It Played YouTube series. Rodney ...
9 comments:
Sunday, June 01, 2014

Random Thoughts: End Game Triggers

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I'll freely admit that endgame triggers are not my strong suit. I've historically had lots of trouble with figuring out when a game ...
13 comments:
Monday, May 19, 2014

Random thought on game mechanics

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I've always got ideas floating around about game themes or mechanics. Sometimes they're thoughts that pass through my mind, recurri...
Wednesday, May 07, 2014

New game idea - MechFight!

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The other day I was thinking about game mechanics, and for some reason I wanted to try something new. When I look for something new, I gener...
1 comment:

New Eminent Domain content! Microcosm, EmDice, and new stuff!

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Long time no post... EmDo News I have some news on the Eminent Domain front. I've posted in the past about Exotica , EmDice , and Mi...
10 comments:
Monday, April 21, 2014

You're not thinking 4th dimensionally!

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Time travel has always been an interesting topic for me. Unfortunately, most of the time travel games I've played tend to fall flat, be...
3 comments:
Tuesday, March 18, 2014

Another Alter Ego playtest: Gamesmiths, 3/17/14

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At Gamesmiths last night I hosted a game of Alter Ego in which David, Eisen, and John Morgan took on an Anarchist... It was an informative...
2 comments:
Monday, March 10, 2014

Alter Ego: Game Design Retreat playtest (3/8/14)

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I got Alter Ego to the table during my Game Design Retreat last weekend, for the first time in a year and a half (!)... and with a few cavea...
Wednesday, March 05, 2014

Reviving old games... Alter Ego and Scourge of the High Seas

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In the last few weeks I've brought 2 old game ideas back to the forefront of my mind... partly because I really like the ideas and have ...
Tuesday, February 18, 2014

Final days of Scoville kickstarter

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We're down to the final 48 hours of the Scoville kickstarter, and we're up to $65,500 in funding. The final stretch goal is at $80k,...
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Seth Jaffee
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