Cumbersome

Maximum birds, minimum stones.

A game design blog by Seth Jaffee, Head of Development at TMG.

Friday, September 27, 2019

Alter Ego progress

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Alter Ego has been around forever, and it's about time I finished it up! In order to light a fire under myself to get it done, I actual...
Tuesday, September 03, 2019

Riders of the Pony Express - current status and new ideas

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Back in August I had found an  old strategy article  I'd been looking for, which  applied directly to one of my game designs , but I did...
Monday, September 02, 2019

Playtest day: revisiting Automatown and Riders of the Pony Express

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The ball is back in Michael's proverbial court for the game I've been testing lately (Sails & Sorcery), so Saturday I brought t...
Thursday, August 22, 2019

Sails & Sorcery progress

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I have been continuing to develop Sails & Sorcery, Micheal's "Victorian era organized crime" themed game. After a disappoi...
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Saturday, August 17, 2019

Recent playtesting: Apotheosis (FKA Worker Learning)

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Apotheosis Since I last posted about it, I've had the opportunity to play Apotheosis (the current title for my Worker Learning game...
Wednesday, July 24, 2019

A note on "standard" player powers

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In a few recent TMG games I've worked on ( Harvest , Pioneer Days , and Old West Empresario ) I thought a lot about how to do player pow...
Wednesday, July 10, 2019

Origins 2019 -- playtests and interesting pitches

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Due to Corbin being born, I missed all of the conventions last year, so I was excited to get back to them this summer. Last week I flew to C...
Wednesday, May 08, 2019

Recent playtesting - Sails and Sorcery: some details

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The last few weeks, my Saturday playtest sessions have been spent playing Michael's game, Sails and Sorcery. It's kind of a mashup o...
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Tuesday, April 02, 2019

AZ Game Fair 2019

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Last weekend I attended AZ Game Fair 2019 in Mesa. It's just up the road from Tucson, and as a "special guest" I get a free ba...
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Sunday, March 24, 2019

Prototype feast or famine

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Ever since Corbin was born (last summer), I have felt like I've been in a relative famine with regards to playtesting (and gaming in gen...
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Monday, February 18, 2019

Recent gaming -- online

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In the past, I've spent a little time playing online versions of board games, from Puerto Rico on Brettspielwelt.de to Vinci on boiteaje...
Saturday, February 16, 2019

Eminent Domain Origins playtests - 2p and 4p

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Today I got a couple more "last minute" tests of Eminent Domain Origins in, one 4-player (using the 2-5p starting cards), and one ...
2 comments:
Friday, February 15, 2019

Deities & Demigods face lift - need a new title!

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When getting serious about the production of Deities & Demigods, I had to face certain realities about the theme: Tropes vs Cliches ...
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Seth Jaffee
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