Cumbersome

Maximum birds, minimum stones.

A game design blog by Seth Jaffee, Head of Development at TMG.

Wednesday, May 19, 2021

I-Cut-You-Choose Worker Placement: Further progress

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I spent the last week on vacation in Hawaii, and that gave me some time to think about stuff, and I chose to spend much of that time thinkin...
Wednesday, April 28, 2021

The List - April 2021

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With all these new ideas I've been having, I feel like it's time to revisit  The List , and I might add a section to encompass the v...
Tuesday, April 20, 2021

Thoughts on Mashups (also, Candyland + No Thanks = ???)

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I like mashups. What's a mashup? A mashup is when you take 2 distinct things and, maybe literally, smash them together to make a new thi...
Tuesday, March 30, 2021

Candyland, but a game!

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(apologies in advance for the weird white background formatting - that happens when I paste stuff, and it's a huge pain in the butt to f...
4 comments:
Thursday, March 11, 2021

Another day, another prototype on Tabletop Simulator

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Tabletop Simulator - tips and tricks Tabletop Simulator is not the greatest way to play games, but I have to say that without it, I'd be...
Thursday, February 25, 2021

Sails & Sorcery playtest: plunder follow-up

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After a nice 4-player 1/2 test (had to cut the game short half way through), I was able to compare the plunder card row (which I had tried p...
Friday, February 05, 2021

Sails & Sorcery revisited -- now on TTS!

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It's been about a year and a half since I posted about, or even played Sails & Sorcery , Michael's game that I had been working ...
Wednesday, January 20, 2021

I-Cut-You-Choose Worker Placement -- thoughts on a theme

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 I'm still looking for a theme for that I-Cut-You-Choose Worker Placement game ... I still think the way it would work makes sense:  See...
Saturday, January 16, 2021

Come and play, everything's A-OK

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Now that I've got a toddler, it might be about time to start thinking about games for a lower age range. I have to admit, I don't re...
1 comment:
Thursday, December 17, 2020

YANGI x2, and an old game off the back burner?

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In addition to Keeping Up With The Joneses , I have had a few other new ideas crop up. Unlike KUwtJ however, these other ideas haven't b...
Tuesday, November 24, 2020

At an impasse -- a peek at The List and where some of my designs are at the moment

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I'm at a bit of an impasse when it comes to my game designs right now... I feel like I can't make meaningful progress on any of my c...
1 comment:
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Seth Jaffee
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