Saturday, October 14, 2023

The List - Oct 2023

  Once again it's time to revisit The List! Let's see if anything's changed since last August

Published Games:

Terra Prime (BGG)
Eminent Domain (BGG) [new edition coming 2024 from a new publisher!]
Eminent Domain: Escalation (BGG) (expansion) [new edition coming 2024 from a new publisher!]
Eminent Domain: Exotica (BGG) (expansion) [new edition coming 2024 or 2025 from a new publisher!]
Eminent Domain: Oblivion (BGG) (expansion) [new edition coming 2024 or 2025 from a new publisher!]
Eminent Domain: Microcosm (BGG) [theoretically signed by a publisher!]
Isle of Trains (Co-Design with Dan Keltner) (BGG)
Isle of Trains: All Aboard (Co-Design with Dan Keltner) [New edition from Dranda Games with included expansion]
Crusaders: Thy Will Be Done (BGG[now available from Renegade!]
Crusaders: Divine Influence (BGG) (expansion) [now available from Renegade!]
- Crusaders: Crimson Knight (expansion) [coming soon (?) from Renegade!]
- Crusaders: Amber Knight (expansion) [coming soon (?) from Renegade!]
Dungeon Roll: Winter Heroes (BGG)
- Gold West: Bandits promo (BGG)
- Gold West: Trading Post promo (BGG)
- Yokohama: Achievements & Free Agents promo (BGG)
Brainfreeze

Development projects - Games I've done freelance development on
Amun-Re expansion [Alley Cat Games 20th Anniversary edition] Heavy Development
Harvest (BGG[by Trey Chambers from Keymaster Games] - Heavy Development
- Holiday In Rome (add BGG link) [by Cory Andalora from Pandasaurus Games - coming soon!] - Heavy Development
- Expeditions (BGG) [by Jamey Stegmaier from Stonemaier Games] - Consultation
- Fled (BGG) [by Mark Swanson, coming 2024 from Odd Bird Games] - Consultation
- Forelords (BGG) [by Mark Swanson, coming 2025 from Odd Bird Games] - Consultation


Finished But Unpublished Games - in line to be published:
Eminent Domain Origins [Ready to print] [theoretically signed by a publisher!]
Eminent Domain: Chaos Theory (dice game) [Ready for art] 
[theoretically signed by a publisher!]
- The Sixth Realm (FKA Deities & Demigods(BGG) (Co-Design with Matthew Dunstan) [coming soon from Final Frontier Games]
Apotheosis (Co-Design with Rick Holzgrafe) [signed by a publisher!]

Currently Pitching Games - "actively" looking for a publisher (though I haven't actively been doing much of anything lately!):
Sails & Sorcery (Co-Design with Michael Mindes) [pitching to publishers]
Riders of the Pony Express (BGG) [pitching to publishers]
Exhibit (BGG[pitching to publishers]
Keeping Up with the Joneses [pitching to publishers]
- All For One (BGG) (Co-Design with David Brain) [pitching to publishers]
Alter Ego (BGG) [pitching to publishers]
Dice Works (BGG) [pitching to publishers]
Suburban Sprawl [pitching to publishers]
 
"Finished" But Unpublished Games - abandoned or backburnered designs that are "done":
Wizard's Tower (BGG) [Abandoned]
Watch It Played [Abandoned]
Now Boarding [Abandoned]
Rolling RealmsJaffee Realms (for Jamey Stegmaier's Rolling Realms)
Press-Your-Luck Microgame (KBGames 18 card game jam entry, July 2022)
Worker Placement Microgame

Current Active Designs - these are the games I'm actively testing or working on:
- Tri-inspired (co-design with Steve Carleson)
- "Revampsterdam" [revamp of an old game, commissioned by a publisher]
Isle of Adventure (Co-Design with Dan Keltner)

Backburnered Designs - I kid myself into thinking that I'm still working on these:
- Isle Of Trains: The Board Game (Co-Design with Dan Keltner)
- Kingdom Realms (KBGames 3-lane game jam entry, Nov 2022)

Promising Recent ideas:
Worker-ception [with David Short]
False Prophet [Mancala/Worker Placement]
Come And Play [Sesame Street memory/rondel game]
Candyland Game [Candyland/No Thanks mashup]
- Hanabi Wonders [Hanabi/7 Wonders mashup]
- My First Ark Nova [Simpler version of Ark Nova]
Stable Genius ["Wingspan of Horses"]


Old Standbys - games which have been around, 1/2 done and untouched, for years:
8/7 Central [Abandoned]
Hot & Fresh [Abandoned]
Odysseus: Winds of Fate (BGG) [Abandoned]
Reading Railroad [Abandoned]
Moctezuma's Revenge [Abandoned]
Kilauea [a designer showed interest in co-designing, but that didn't go anywhere] [Abandoned]
Automatown [with Michael Brown] [Abandoned]
Dynasty [I still think this one has potential] [Abandoned]

Misc and Really Old Stuff - most of this I'll probably never get back to, but I like keeping it around just in case:
9-Ball
Blockade Runner
- Roman Emperors (my version of someone else's game)
- Admirals of the Spanish Main (my version of someone else's game)
- Scourge of the High Seas [deckbuilding game with 2 center rows]

Recent updates to the above

Published Games
Isle of Trains: All Aboard (Co-Design with Dan Keltner) [New edition from Dranda Games with included expansion]
Isle of Trains: All Aboard had a strong Kickstarter project, and is currently delivering to backers. I haven't got my copies just yet, but I have seen a number of positive reviews and posts about it, which is great!

Development projects
Harvest (BGG[by Trey Chambers from Keymaster Games] - Heavy Development
The new version of Harvest from Keymaster games had a strong Kickstarter recently, and will now move into production

- Expeditions (BGG) [by Jamey Stegmaier from Stonemaier Games] - Consultation
Expeditions has been released. It was over a year and a half ago that I did some consulting for an earlier iteration of the game, hopefully my comments were helpful, though it looks like the final game changed significantly since then

- Fled (BGG) [by Mark Swanson, coming 2024 from Odd Bird Games] - Consultation
- Forelords (BGG) [by Mark Swanson, coming 2025 from Odd Bird Games] - Consultation
I did some consulting on these two games for Mark Swanson of Odd Bird Games, and I see that I'm listed as Developer on their BGG entries. I don't know when they'll be coming out, but they're listed on BGG as 2024 and 2025 releases respectively

Finished But Unpublished Games
- The Sixth Realm (FKA Deities & Demigods(BGG) (Co-Design with Matthew Dunstan) [coming soon from Final Frontier Games]
The publisher has done significant development on Deities & Demigods, and I believe it will be coming to Kickstarter by the end of the year under the title The Sixth Realm. I've seen a little of the artwork for the game, and it looks awesome!
 
Currently Pitching Games
Sails & Sorcery (Co-Design with Michael Mindes) [pitching to publishers]
- All For One (BGG) (Co-Design with David Brain) [pitching to publishers]
A publisher expressed some interest in both of these titles, I'm waiting to hear if they will decide to sign either of them (fingers crossed!)
 
Current Active Designs
This started as an idea for a mechanism for a kid's game to play with Corbin, and has grown into a legit game with a quirky theme. I'm trying to keep it light, quick, and accessible  

- Tri-inspired (co-design with Steve Carleson)
My friend Steve had an idea for a game, which he described when he was in town visiting recently. I discussed it with him and had a lot of suggestions even then, and after he went home and made a prototype, I played it and had even more (or more specific) suggestions... I really feel like it's got potential as a popular game product. He accepted my offer to co-design the game with him, so now it's on the list!

- "Revampsterdam" [revamp of an old game, commissioned by a publisher]
I was engaged as a Developer to revamp an old game that a publisher had signed, and ended up designing a whole new game using the main mechanism and the aspects of the original that the publisher was most interested in. Currently another developer has started to work on it as well, because my draft might have been a bit too "big" for the publisher's brand

Isle of Adventure (Co-Design with Dan Keltner)
Dranda Games, the new publisher of Isle of Trains, said they'd be interested in a sequel multi-use card game with positive player interaction, so I did some brainstorming, and I think I've got a good start on a game similar to IoT, where you recruit and equip adventurers and explore a dungeon rather than build and load train cars to fulfill contracts. So far it sounds promising, we'll see how well that holds up as I get a prototype together

Promising Recent ideas:
Stable Genius ["Wingspan of Horses"]
Back in February, I had a bunch of thoughts about a horse management game, initially spurred by the pun title Stable Genius. I actually used AI chatbot ChatGPT as a sounding board to talk through ideas for this one, and when it came down to it, the approach that interested me the most was a more serious game, for which that title wouldn't be appropriate. I don't know if I'll ever get back to this one, or if I really think it'd be that good to begin with, but we'll see

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