The List - November 2023
I know I just posted about The List a month ago, but I've already got some updates to it!
Published Games:
- Terra Prime (BGG)- Eminent Domain (BGG) [new edition coming 2024 from a new publisher!]
- Eminent Domain: Escalation (BGG) (expansion) [new edition coming 2024 from a new publisher!]
- Eminent Domain: Exotica (BGG) (expansion) [new edition coming 2024 or 2025 from a new publisher!]
- Eminent Domain: Oblivion (BGG) (expansion) [new edition coming 2024 or 2025 from a new publisher!]
- Eminent Domain: Microcosm (BGG) [theoretically signed by a publisher!]
- Isle of Trains (Co-Design with Dan Keltner) (BGG)
- Isle of Trains: All Aboard (Co-Design with Dan Keltner) [New edition from Dranda Games with included expansion]
- Crusaders: Thy Will Be Done (BGG) [now available from Renegade!]
- Crusaders: Divine Influence (BGG) (expansion) [now available from Renegade!]
- Dungeon Roll: Winter Heroes (BGG)
- Gold West: Bandits promo (BGG)
- Gold West: Trading Post promo (BGG)
- Yokohama: Achievements & Free Agents promo (BGG)
- Brainfreeze
- Gold West: Bandits promo (BGG)
- Gold West: Trading Post promo (BGG)
- Yokohama: Achievements & Free Agents promo (BGG)
- Brainfreeze
Development projects - Games I've done freelance development on
- Holiday In Rome (add BGG link) [by Cory Andalora from Pandasaurus Games - coming soon!] - Heavy Development
- Expeditions (BGG) [by Jamey Stegmaier from Stonemaier Games] - Consultation
- Forelords (BGG) [by Mark Swanson, coming 2025 from Odd Bird Games] - Consultation
Finished But Unpublished Games - in line to be published:
- Crusaders: Crimson Knight (expansion) [coming soon (?) from Renegade!]
- Crusaders: Amber Knight (expansion) [coming soon (?) from Renegade!]
- Eminent Domain Origins [Ready to print] [theoretically signed by a publisher!]
- Eminent Domain: Chaos Theory (dice game) [Ready for art] [theoretically signed by a publisher!]
- Eminent Domain: Chaos Theory (dice game) [Ready for art] [theoretically signed by a publisher!]
Currently Pitching Games - "actively" looking for a publisher (though I haven't actively been doing much of anything lately!):
"Finished" But Unpublished Games - abandoned or backburnered designs that are "done":
- Wizard's Tower (BGG) [Abandoned]
- Watch It Played [Abandoned]
- Now Boarding [Abandoned]
- Rolling Realms: Jaffee Realms (for Jamey Stegmaier's Rolling Realms)
- Wizard's Tower (BGG) [Abandoned]
- Watch It Played [Abandoned]
- Now Boarding [Abandoned]
- Rolling Realms: Jaffee Realms (for Jamey Stegmaier's Rolling Realms)
- Press-Your-Luck Microgame (KBGames 18 card game jam entry, July 2022)
- Worker Placement Microgame
Current Active Designs - these are the games I'm actively testing or working on:
- Taiko Kiri (co-design with Steve Carleson)
- "Revampsterdam" [revamp of an old game, commissioned by a publisher]
- Eminent Domain: Coalition [solo mode]
- The Sixth Realm (FKA Deities & Demigods) (BGG) (Co-Design with Matthew Dunstan) [coming soon from Final Frontier Games]
Backburnered Designs - I kid myself into thinking that I'm still working on these:
- Isle Of Trains: The Board Game (Co-Design with Dan Keltner)
- Kingdom Realms (KBGames 3-lane game jam entry, Nov 2022)
Promising Recent ideas:
- Worker-ception [with David Short]
Promising Recent ideas:
- Worker-ception [with David Short]
- False Prophet [Mancala/Worker Placement]
- Candyland Game [Candyland/No Thanks mashup]
- Hanabi Wonders [Hanabi/7 Wonders mashup]
- Stable Genius ["Wingspan of Horses"]
- Eminent Domain: Legacy [campaign mode]
Old Standbys - games which have been around, 1/2 done and untouched, for years:
- 8/7 Central [Abandoned]
- Hot & Fresh [Abandoned]
- 8/7 Central [Abandoned]
- Hot & Fresh [Abandoned]
- Odysseus: Winds of Fate (BGG) [Abandoned]
- Reading Railroad [Abandoned]
- Moctezuma's Revenge [Abandoned]
- Kilauea [a designer showed interest in co-designing, but that didn't go anywhere] [Abandoned]
- Automatown [with Michael Brown] [Abandoned]
- Dynasty [I still think this one has potential] [Abandoned]
Misc and Really Old Stuff - most of this I'll probably never get back to, but I like keeping it around just in case:
- 9-Ball
- Blockade Runner
- Roman Emperors (my version of someone else's game)
- Admirals of the Spanish Main (my version of someone else's game)
- 9-Ball
- Blockade Runner
- Roman Emperors (my version of someone else's game)
- Admirals of the Spanish Main (my version of someone else's game)
- Investigative/Tabloid Journalism
- Red Colony
- Clash of the Kingpins
- Time = Money
- Dating Game
- Ticket Please
- The Untouchables
- Day labor game based on craps
- Red Colony
- Clash of the Kingpins
- Time = Money
- Dating Game
- Ticket Please
- The Untouchables
- Day labor game based on craps
- Scourge of the High Seas [deckbuilding game with 2 center rows]
Recent updates to the above
Finished But Unpublished Games
- Crusaders: Crimson Knight (expansion) [coming soon (?) from Renegade!]
- Crusaders: Amber Knight (expansion) [coming soon (?) from Renegade!]
- Crusaders: Amber Knight (expansion) [coming soon (?) from Renegade!]
Renegade hasn't sold through the initial print run of Crusaders yet, it seems it hasn't performed as well as they'd hoped, so it seems the 5th and 6th player expansion stuff has been put on hold, so I've updated their status accordingly. it's disappointing, but understandable.
Current Active Designs
- Taiko Kiri (co-design with Steve Carleson)
This is the game my friend (and now co-designer) Steve made, inspired by Tri-ominoes. We've decided to go with a Japanese theme: the game takes place during the rule of Toyotomi Hideyoshi, perhaps the most famous figure in Japanese history, and is centered on Kyoto, which was then the capital of the shogunate. Players are prominent members of the bakufu, the central administrative branch of the shogunate during Hideyoshi’s rule. They are tasked with revitalizing the city and its environs, with the player who does the best job gaining Kampaku Hideyoshi’s favor.
- Eminent Domain: Coalition [solo mode]
I figured out a way to play Eminent Domain cooperatively, and I put together a prototype to try it out. I've played twice so far, and I think it's a solid beginning. I even have ideas to address the biggest problems with the game so far. I'll be posting about the progress on this game sometime soon.
- The Sixth Realm (FKA Deities & Demigods) (BGG) (Co-Design with Matthew Dunstan) [coming soon from Final Frontier Games]
This heavily developed version of Deities & Demigods was originally slated for crowdfunding this month, but the publisher has decided to wait a few months until their previous crowdfunded game has been delivered. So this one should hit kickstarter in January or February 2024.
I got a chance to play the latest version a couple of times, and I've been communicating with the developer about some last minute tweaks and changes, so I've moved it to "Currently Active" status.
Promising Recent ideas:
- Eminent Domain: Legacy [campaign mode]
Some years ago I had an idea for an "Eminent Domain Legacy" tournament format, where each round your starting deck is different based on its end configuration in the previous game. It's not enough by itself, but I think that could be the core of a campaign mode for Eminent Domain, and since that's being reprinted next year by Rio Grande Games, now's as good a time as any to explore the idea further.
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