EmDo Warmonger Expansion - some thoughts
I have invited some people to share the DropBox folder with EmDo expansion files, and I hope to see some reports after the new year as to what those people think of the new stuff, especially if they printed it out and played with it. I have played a bit (mostly 2-player) in the last couple of weeks, and as John and I gain familiarity with the cards, we are definitely improving.
I was worried that the Warmonger stuff - Warfare Technology, benefits of having a dreadnaught, and the necessity to get Destroyers to attack some planets - would overemphasize the Warfare role rather than simply be another option of something to pursue. I tried to balance this out by including planets that cannot be attacked*, and then I went 1 step further and made the effect of those planets be "collect 1 VP when dissenting a Warfare role." So far I don't think it's been a problem, but my latest thought is that I should make Tech cards that also give a VP if you dissent a Warfare role - probably put them on the back of the Warfare Technology tech cards (which allow you to discard fighters as if they were Research symbols).
The Warfare Technology is currently a level 1 permanent tech in each of the tech stacks (i.e. there are 3 of them), with an interesting new technology on the back. In some games I think it may be too strong to be able to pay an unlimited number of Research costs with Fighters, so I'm considering turning those Warfare Technology techs into Level 2 techs - making them at least a little harder to obtain. Other games though I'm not so sure that's necessary.
* As an aside, I think I might change that to simply be "requires infinite fighters" - so the card cost can stay consistent (put an infinity sign for the Warfare cost), and those planets can still be attacked if you do the work to get a Dreadnaught (which you can discard in lieu of any number of fighters when attacking a planet).
2 comments:
Game play aspects aside (which sound quite fun), the name "Warmonger" doesn't seem to sit right with EmDo and TMG's offerings in general... it brings to mind games with a more violent theme and more focused on combat. It's an ugly word IMO, especially for a game like EmDo.
Why not "Eminent Domain: Armada" or "Eminent Domain: Battle Lines" or something like that?
I agree, StephenD. I like the 'Armada' subtitle, Seth.
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