Long time no post...
EmDo NewsI have some news on the Eminent Domain front. I've posted in the past about Exotica, EmDice, and MicroCiv. The news is that TMG is moving forward with some of these!
One of our excellent artists, Ariel Seoane, is putting together art for Eminent Domain: Microcosm (formerly MicroCiv), and will then be doing art for Eminent Domain: The Dice Game.
Eminent Domain: Exotica is still on the list, and will likely be a 2015 release.
Anyone interested in playing the latest version of the game, you can print the files out here:
I've changed the language to refer to cards instead of tiles because in the final game the planets and techs will also be cards to make the game more portable.
If you play the game, please let me know what you think by leaving a comment here!
In addition to those EmDo products, I've been working on some new, fun stuff for the Eminent Domain base game: New Base Game Scenarios, and something I'm calling Emperor Avatars.
Base Game ScenariosIn Escalation I added Scenarios to Eminent Domain, and they have been very well received. People get excited about asymmetric starting positions, and really like the jump start that Scenarios add to the game. 6 of the Scenarios in Escalation used only cards from the base game so that players could play with Scenarios even if they didn't have he expansion (perhaps by looking up the details of the Scenarios online). Michael asked me to create additional Base Game Scenarios, so I've gone through and made 6 more Scenarios using cards from the base game, and so far I've really enjoyed playing with them.
Emperor AvatarsWhile working on the new Scenarios I had another idea that sounded interesting... so I created something I'm calling Emperor Avatars (though honestly that title doesn't make a lot of sense). Originally Avatars were going to be very similar to Scenarios, but rather than starting you with a Level 2 tech, it would simply give you an ability. The idea was to expand the Base Game Scenarios with abilities from the expansions. However, that quickly evolved into something else.
What I ended up doing was making 12 small abilities and putting them on 24 tiles - one each on "left half" tiles and one each on "right half" tiles. At the beginning of the game, player will draft these, and will end up with 2 abilities, a left-half/right-half pair. The combination of 2 abilities can lead to many different possible setups, and being able to draft them is a fun way to customize your position.
If you are interested in trying the New Base Game Scenarios or the Emperor Avatars, the files can be found here:
New Base Game Scenarios: https://dl.dropboxusercontent.com/u/4093/My%20Games/Eminent%20Domain/Scenarios%20-%20new%20Base%20Game.pdf
Emperor Avatars: https://dl.dropboxusercontent.com/u/4093/My%20Games/Eminent%20Domain/Emperor%20Avatars.pdf
Note that the icons in the upper left are from my old prototype files - they are a Survey icon, a Produce icon, and a Trade icon.