Recent Developments
Gen Con was a lot of fun. We didn't have to spend a lot of time in the booth, so we got a lot more opportunity to meet people, play games, and review submissions. We played 3 or 4 prototypes, accepting 2 of them to take home with us.
I met a number of people at Gen Con, some of whom I'd met before, some of whom I see on Twitter, and some brand new faces.
While at the con I managed to play Hanabi for 12 hours straight. An epic session culminating in a very satisfying perfect score! It's fascinating to watch people play Hanabi together over time, and watch how they shift their thinking and behavior to be on the same page. We found that even with the same 4 players, our score would drop when we mixed up turn order.
Speaking of Hanabi, I spent last weekend at Strategicon in Los Angeles where the Guest of Honor was Antoine Bauza - designer of a number of popular games including Ghost Stories, the award winning 7 Wonders, and Hanabi. I played prototypes of Antoine's upcoming Tokaido, Sinbad, and the 7 Wonders expansion: Armada. I liked all three of those. I chatted with Antoine quite a bit over the weekend as well, even introduced him to Mountain Dew (he'd never heard of that particular soda) - though I don't know how he liked it. Antoine was nice enough to play one of my own prototypes as well: Exhibit. He had some interesting comments for me, which I will be taking into account.
At Strategicon I also ran several events or tournaments for Village, Belfort, and Eminent Domain. My friend Brian happened to win the sponsored Village tournament on Monday, so he got a copy of the game :) Other games I played at Strategicon include Seasons, which was the sleeper hit of Gen Con (and seemed very popular in L.A.as well), Off Your Rocker, and Dixit Jinx. Seasons and Dixit Jinx, along with Tokaido, were taught to me by Stefan Brunelle of Asmodee, who turned out to be a fun guy as well.
P.S. Stefan: I think you got a rule wrong in Seasons! That emergency action where you discard 2 resources to get 2 other ones - the rulebook says they don't have to match. Not a big deal, but thought you might like to know!
I had brought with me an advance copy of Noblemen, a co-production between Pegasus Spiel and TMG. I didn't really have time to play it, so I set the game up on a table and made a "Try Me" sign... I left it set up all weekend, and it got played at least 5 times, with at least 15 different people! I didn't talk to all of them, but I know for a fact that Brian Poe and Eric Elder liked the game :) I'm really excited for Noblemen to come out because I remember its development 4 years ago, before it won Hippodice. I even wrote some blog posts about it back then.
I've also been playing a homemade copy of Il Vecchio, by Hall games, which I believe TMG will be doing in English as well. It's by Rudiger Dorn, and I'm excited to have a big name designer such as Dorn in the TMG line. Yesterday we played Rialto, by Stefan Feld, which I believe TMG is going in on with Pegasus as well. That's another name I'm proud to see in the TMG lineup. At Gen Con I picked up Feld's Trajan, which I played at BGG.con last year, but sadly I have not had a chance to play it yet.
Finally, the big news is that I'm making arrangements to go to Essen this year! I've been interested in Essen for some time now, but it's so expensive (and so long) that I haven't really seriously looked into going. Well, this year I am taking the plunge! My plan is to scope it out so that hopefully next year TMG can have a booth there and I'll have an idea of what's going on. I'll post more details as I have them, but I have secured a place to stay, and now I just need to buy a plane ticket!
1 comment:
Amazing stuff Seth!! Great news for TMG! Having Dorn and Feld games in your stable can only increase people's awareness of TMG and how good a game publisher TMG is...CONGRATS AGAIN!
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