Showing posts with label Battlecruiser. Show all posts
Showing posts with label Battlecruiser. Show all posts

Tuesday, June 30, 2015

Last call for Exotica/Battlecruisers Kickstarter!

We're into the final hour of the kickstarter project for Exotica and Battlecruisers, and as of this writing we've raised $109,205! That's pretty good - surpassing the $103,479 raised for Escalation in April 2013 (oh, my... has it been that long already?)

This EmDo expansion was combined with a standalone game by another designer - Battlecruisers by Philip duBarry. I might have expected Exotica alone to raise about as much as Escalation did, so I might have expected a combined kickstarter to post somewhat higher numbers...

Not that I'm not happy about the funding as it is. In fact, I've been so excited about it that I went ahead and started prototyping the next expansion, Eminent Domain: Oblivion (finally)!

There are plenty of factors that might have led to Exotica not raising as much as Escalation did, and based on the comment threads I suspect people will put these at the top of the list:

* Lack of Exotica-centered stretch goals (Escalation had a series of Scenario and other stretch goals)
* Less dedicated community involvement (I feel like the comment threads were more active all around in the Escalation project)
* Combined project with Battlecruisers (Some backers didn't seem to like the combined project)
* Number and quality of competing KS projects (There are a large number of high profile projects on lately)
* Kickstarter fatigue (it's been 2 years after all...)

So what do you think? Which of these factors do you think affected the funding the most? What other factors do you think applied? What do you think would have benefited this campaign in particular? Let me know in the comments below.

Thursday, June 04, 2015

Exotica / Battlecruisers Kickstarter (EmDo Double Feature!)

This morning a kickstarter project for two Eminent Domain products went live - my EmDo expansion Exotica is one of them, and the other is a standalone game by Philip duBarry called Battlecruisers.

In that kickstarter you can get either game for $25, or both for $40!

Here is an interview from The Inquisitive Meeple about Exotica (I believe Ryan will have an interview with Philip about Battlecruisersup shortly):



Seth Jaffee Introduces Us to Exotica


 So, if you've been waiting for this, or if you like EmDo, or if you're just curious what I'm on about... check out the kickstarter project!

Edit...

And here is the Battlecruisers interview:

Philip duBarry talks Eminent Domain: Battlecruisers

Monday, November 18, 2013

Packing for BGG.con - What are you bringing?

I just packed up a backpack with some games to take to BGG.con with me this week. Plane leaves Tuesday, T-minus 36 hours!

I don't like to bring published games to conventions - other people have published games - con libraries are full of them. Bgg.con in particular has a Hot Games room, which is where most of the game I'll want to play will probably be located anyway. What people won't have is prototypes... not my prototypes anyway. That's why I like to bring the games I'm working on.

So here's what's in my backpack right now:

Odysseus: Winds of Fate is an old favorite design, and one I feel has real potential, but that I never was able to "finish." I brought it up at Sasquatch last week in conversation with David Chott, and it made me realize how long it's been since I've even thought about the game. David thought it sounded interesting, so I've dusted it off to bring to Dallas with me. I recall wanting to make certain changes for a new version, but I don't believe I've done that yet - so if we play it it'll have to be with the old version.

EmDice, my dice game based on Eminent Domain is probably as done as it's going to get. I rebuilt the prototype recently (following the unfortunate robbery of my prototype bag). I haven't played it in a while, but if anyone's interested, I'll have it with me in Dallas.

And of course I'm bringing EmDo with Escalation, it's no longer a prototype, but the ship bearing the production copies of Escalation doesn't arrive for another week, so my advance copy may interest some EmDo fans :)

Belfort: the Expansion expansion is on that same boat, so I'm bringing that with me as well. It'll require a copy of Belfort from the library though, because I'm not schlepping one of those with me!

Rockin Roll, a dice game follow up to Dungeon Roll, is getting closer to finished, but still isn't quite there yet. I'll have the current version with me, and I'll be looking for opinions on what to change (I already have some changes I'm considering)

I've got a current prototype of KoAaS: World Fair expansion, in case anybody wants to see what's coming up for that game in 2014.

MicroCiv, my newest idea - an attempt at a "microgame," with just 16 cards and 15 tokens, this 2 player civ game seems to be working out so far. I'm hoping to find out if people like it or not.

Battlecruiser, by Philip DuBerry, is a card game that plays like a microgame, but with a lot of variability from an abundance of different cards (of which you only use 5-8 per game).

And finally, I've got a prototype of Exhibit: Artifacts of the Ages, my bluff auction set collection game which I'm happy to say has been picked up by a european publisher :)

So, what are you bringing to BGG.con this week?