Showing posts with label twitter. Show all posts
Showing posts with label twitter. Show all posts

Sunday, December 08, 2013

Almost 1000 Twitter followers - time to celebrate!

At the time of this posting, I have 990 Twitter followers. That's not a whole lot, all told, but it seems like a lot to me... so I feel like it's something worth celebrating.

I don't tweet as much as I'd like, and I don't always have something interesting to say... but whenever I ask, the followers who reply invariably mention that they're interested in game news and game design stuff.

So what better way to celebrate this milestone than with a game to play?

When I hit 1000 Twitter followers, I will share with them a new, fun little game that I have designed just for this occasion!


I just played this game a bunch and refined the rules, and my roommate and I had a good time with it. It uses components you have lying around the house, so you can create a copy of the game with no trouble or cost at all (approx. $0.64 per player - $1.39 per player if you go out and buy dice). So if you want to get the rules to this game, then follow @sedjtroll on Twitter!

Sunday, April 29, 2012

Ask @sedjtroll

I mentioned online today that I didn't think I was using Twitter enough, so I posted a tweet asking my followers to let me know what sorts of tweets they'd be interested in. I figure I might as well aggregate and post the questions and responses here on my blog.

@toddderscheid: what are you playing these days? What games have pushed others out of circulation?
Here's my response. I realized my responses would be far too long for a 140 character post, so I used Twitlonger. This may defeat the purpose of my original comment (not using Twitter enough), but I did tweet the link :)
says he'd like to hear about design inspiration and how to turn a prototype into something publishers would want to produce.

Here's my response to that one. I took a look at a few of my designs to see what inspired them.

I'll try to remember to update this post as I answer additional questions.

One of thee days I'd like to utilize VYou.com to answer people's question via video. I think that's a really neat format, and I'd like to see it utilized more.